Beyond Copy/Paste

Introduction One of my major concerns is helping my students improve at research: facile as it seems, they need to be able to not only find and copy/paste information: they need to be able to filter and apply information to synthesise their own work. I have tried to engage students with research work in variousContinue reading “Beyond Copy/Paste”

Verduino @ Verdala

Introduction In a project that was loosely structured around the jigsaw technique, the Year 10 Computing Team used robotics and programming to explore the school’s annual exhibition theme of ‘The Verdala Experience’.  We developed a timeline that invited visitors to a hands-on experience of our school’s rich history.   The team therefore created a robotic system thatContinue reading “Verduino @ Verdala”

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