Class Projects

Project-Based Learning allows my students to learn by actively engaging in real-world and personally meaningful projects. It provides them with a context in which to grow by creating a product for a real audience. In our project work, I make an effort to introduce elements of the emergent curriculum by ensuring that the project itselfContinue reading “Class Projects”

A City for the eAges

Introduction In 2018 the theme for our school exhibition was Valletta ’18.  The Computing Department’s exhibit involved our Year 9 and 10 students.  Our main aim was to encourage students to reflect on how technology can help improve our experience of a 500 year old city in our 21st century realities of traffic issues in particular. Research MethodContinue reading “A City for the eAges”

Verduino @ Verdala

Introduction In a project that was loosely structured around the jigsaw technique, the Year 10 Computing Team used robotics and programming to explore the school’s annual exhibition theme of ‘The Verdala Experience’.  We developed a timeline that invited visitors to a hands-on experience of our school’s rich history.   The team therefore created a robotic system thatContinue reading “Verduino @ Verdala”

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